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Youthopia
- Outcome-based learning platform focused on 4Cs skills
- Gamified bite-sized learning modules
- 68,000+ players claimed
- Original app removed from Google Play August 2025
- Web-based platform for youth upskilling
About
Youthopia is an edtech platform offering bite-sized learning modules through gamification, focusing on the 4Cs (critical thinking, communication, creativity, collaboration) for young people. The company builds custom games and gamified training to shape behavior and develop outcome-based skills. It operates as a web-based platform serving learners across multiple markets.
The facts
- Stage
- Unknown
- Total raised
- Undisclosed
- Last round
- Unknown
- Founded
- Unknown
- Status
- Possibly defunct
- Business model
- B2C
- Markets
- Malaysia
- Headcount
- Unknown
- Profitable
- Unknown
- Traction
- 68000+ players
- Public sources
- 47
Founders
Founders not yet verified from public sources.
Evidence log
Every fact above traces to a public source. The full evidence log, with links, types, and dates, is part of the private layer.